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ArtCraft AI Guide

ArtCraft · Intermediate

Compose in 2D and stage in 3D, then generate with ArtCraft

Use ArtCraft’s canvas to cut out and arrange images, block a scene with 3D characters and a camera, and turn it into a finished image with a mask, including what didn’t work.

Time: 20 minBased on ArtCraft 0.41.0Updated October 11, 2026
Compose in 2D and stage in 3D, then generate with ArtCraft

ArtCraft’s pitch is control: instead of rewriting a prompt until the picture comes out right, you build the shot first. This tutorial tries both halves of that idea, the 2D canvas and the 3D stage, in ArtCraft 0.41.0. We stayed on free models, so some results are rough, and we show those too.

Part 1: the 2D canvas

Load a base image

Open the canvas (pen icon in the top bar, or Edit Image on the home screen). Start from Pick from Library or upload a file. We used the lighthouse from the previous tutorial.

Empty ArtCraft canvas offering Pick from Library or upload
The empty canvas.
ArtCraft canvas with a generated lighthouse loaded as the base image and the edit prompt bar below
The base image, with the edit prompt bar underneath.

The left toolbar has Select (1), Shapes (2), Image (adds an image layer), Brush (3), Mask (4) and Eraser (5), plus undo and redo. There is no layers panel: layers are objects you move and resize on the canvas.

Add and cut out a second image

Use the Image tool to add another picture. We added a public-domain painting of a man in a coat. Right-click it and choose Remove background. It took about 11 seconds and gave a clean cut-out, at no cost.

A public-domain painting of a man in a coat added as a second image on top of the lighthouse
A second image added on top.
Right-click menu on an ArtCraft canvas layer with Remove background, arrange, duplicate and delete options
Right-click a layer for Remove background and arrange options.
The figure cut out of its background and standing over the lighthouse scene
After Remove background.

Drag the handles to scale the figure and place it where you want it in the scene.

The cut-out traveler scaled down and placed beside the lighthouse on the cliff
The composition: a traveler beside the lighthouse.

Generate from the composition

Pick an edit model at the bottom. The canvas default, GPT Image 1.5, costs 80 credits; Flux Dev Juggernaut had no listed cost, so we used it. Describe the result you want and generate.

ArtCraft canvas model menu showing Flux Dev Juggernaut and other edit models
Edit models available on the canvas.
Composition with a prompt describing a traveler beside a lighthouse, ready to generate
Prompt: a watercolor traveler in a dark coat beside a white lighthouse.

What happened: after about three minutes, Flux Dev Juggernaut returned the lighthouse re-rendered in watercolour, without the figure we had placed.

Canvas edit result: the watercolor lighthouse re-rendered without the added figure
Without a mask, the pasted figure was dropped.

Lesson: with this model, an edit without a mask mostly ignores what you pasted. Paint a Mask (tool 4) over the area you want changed, as in Part 2, or try a stronger (paid) edit model.

Part 2: the 3D stage

Block the scene

Open the 3D stage (cube icon). The + button opens Add an asset to scene: ArtCraft Presets, Animations, your library, or your own 3D models, images and Gaussian splats.

Empty ArtCraft 3D scene editor with Build and Record modes, transform tools, Scene panel and timeline
The 3D stage: Build/Record, transform tools, the Scene panel and a timeline.
Add an asset to scene menu: ArtCraft Presets, Animations, My Library, Upload 3D Model, Upload Image, Upload Splat
Add an asset.

The presets include characters, objects, sets, creatures and skyboxes; drag one into the scene. We added two Knight characters.

ArtCraft Presets browser with characters, objects and memes, each tile marked Drag to Scene
Preset assets: drag them into the scene.
Two knight characters placed on the 3D grid and listed in the Scene panel
Two knights on the grid.

Set up the camera

Press Shortcuts to see the controls: WASD/QE to move the camera, arrow keys to look around, Tab for record mode. Frame the shot through the scene camera.

Keyboard shortcuts sheet for the ArtCraft 3D editor
Camera controls.
View through the scene camera framing two armored knights
Framing the shot through the camera.
Moving the camera around the knights.

Capture and turn it into an image

Switch to Record and press Capture. The still opens with actions: Edit Image, Make Video, Remove BG, Make 3D, Make 3D World and Download.

Record mode with Capture and Record buttons under the camera frame
Record mode.
Captured 1280×720 still with actions Edit Image, Make Video, Remove BG, Make 3D, Make 3D World and Download
A captured frame and what you can do with it.

Choose Edit Image. This time, paint a Mask over everything except the characters so the model knows what to repaint. Then prompt: “two armored knights standing on a misty moor at dawn, cinematic oil painting”.

The 3D capture in the ArtCraft canvas with the background masked in blue around the knights
The background masked in blue; the knights are left unmasked.

Result: with the mask, the background became a misty moor. Without it, our first try returned almost the same image. The knights themselves stayed as the untouched 3D render, still in their default T-pose, because the mask told the model to leave them alone.

Before and after: the plain 3D knight render, and the version with a misty moor painted around them
Before (left) and after (right).
Generated misty moor scene built around the staged knight figures
The masked edit at full size.

What we’d do differently

  • Pose the characters first. The presets start in a T-pose; use Animations or posing before you capture.
  • Mask what you want changed, including the characters if you want them restyled, or run the capture through a stronger model.
  • Budget for paid models if quality matters. The free Flux models are great for learning the workflow; the more capable edit models showed 14–80 credits per run in our session.

All our results land in My Library:

ArtCraft My Library showing lighthouse images, the cut-out figure and the knight results
Everything from this tutorial in My Library.

Back to all tutorials, or see how ArtCraft fits with the rest of the suite in ArtCraft vs Adobe.

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Artworks shown: Vincent van Gogh, Wheat Field with Cypresses (1889, The Met, CC0); Johannes Vermeer, The Milkmaid (c. 1660, Rijksmuseum); Caspar David Friedrich, Wanderer above the Sea of Fog (c. 1817); The Blue Marble (NASA, 1972); Pillars of Creation (NASA, ESA, and the Hubble Heritage Team (STScI/AURA), 2014). All public domain. Screenshots: PhotoCraft 0.7.0, captured by ArtCraft AI Guide.

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